Camera Designed by Felix & Paul Studios and TIME Arrives at ISS to Capture First-Ever Virtual Reality Spacewalk
It’s entirely possible you missed it, but on Oct. 2 at 9:16 PM ET, you lifted off for the International Space Station. Just over two days later, you docked successfully—and it’s a good thing you did. You’ve got a spacewalk planned for later this year.
O.K., technically speaking, you didn’t go anywhere at all, and unless you’re actually a highly-trained astronaut, you certainly shouldn’t be planning for a real-deal spacewalk—or extravehicular activity (EVA)—any time soon. But you could very much share in the experience when actual ISS crew members venture outside of the station for one of the most exciting and dangerous experiences an astronaut can have.
That’s because something special was included among the ISS-bound cargo on the uncrewed Cygnus supply vehicle that took off from Wallops Island, Va. earlier this week: the first-ever 3D, virtual reality camera designed to operate in the vacuum of space. It’s the product of a partnership between the Montreal-based Felix & Paul Studios (an Emmy Award-winning creator of immersive entertainment experiences), TIME Studios (TIME’s Emmy Award-winning television and film division) and Nanoracks (the leading provider of commercial space access).
The new camera is not the first one TIME, Felix & Paul and Nanoracks have sent to the ISS. In 2016, TIME and Felix & Paul were independently exploring the possibility